OBRL League Rules
Old Bastards Racing League Rules – Revised 2/1/2022
OBRL LEAGUE RULES
Old Bastards Racing League Rules
The Old Bastards Racing League reserves the right to remove anyone from the league for any reason or who cannot follow these simple rules and help everyone enjoy the league.
All drivers must be in the practice session 20 minutes prior to the Mandatory Drivers Meeting
Drivers Meeting will start after the 80 minute practice session. Purpose is to assure that a driver will have at least a minimum of 15 minute practice prior to the required drivers meeting.
Drivers Meeting is Mandatory please exit car and shut off ignition after the practice session ends. Be in the Discord for a 10 minute meeting to go over specific track rules and league matters.
Rookie Meeting ( Triple Digit Drivers ) – Is mandatory and will be announced 30 minutes After Race Session opens and 20 Minutes prior to Main Driver’s Meeting.
We understand that life and or work take priority, so please advise the Admin’s of your situation.
Failures to make the required minimum 20 minutes of practice and drivers meeting will be handled in this way.
• Failure to make 15 minutes of practice And Drivers Meeting – You Are Not Allowed To Race
DRIVERS PLEASE READ & KNOW THE FOLLOWING!
Treat Everyone with Respect – If you can’t be respectful YOU WILL BE REMOVED from the League, Period!
- No heated arguments, cussing or disrespect during discussion in the race channel on Discord
- Heated discussions will need to go to another room with an admin ( The Wood Shed is Created in Discord for This )
- Always try to show respect when discussing incidents
No Arguing with Admins, Cussing or Calling Out Drivers – This makes the OBRL an enjoyable place to race
• 1st time – You will receive a warning
• 2nd time – you will be ejected from the race
A Microphone is Mandatory To Race & Practice – Needed for communication
A Steering Wheel and Pedals are Mandatory – No Joysticks or Controllers for steering allowed!
All Driving Aids – Turned OFF ( Except Clutch Assist )
- Clutch – Mandatory or set up a button for the clutch
- Ignition – Set up a switch or button to turn On & Off
- Starter – Set up a switch or button to turn ON
Admins may or may not administrate a race from the booth
- Admins Can or Will – Admin a race from the booth, unannounced (if he decides to park it) to admin the race at any time
- For Certain Series – Admins may be in the booth, announced by the admin of the race (announced at drivers meeting)
- Should Not Have An Effect – Should have no effect on how a driver races when Admin’s are announced or unannounced to administrate any race
Paint Schemes and Sponsors:
Starting 11/14/2022 All Sponsors must remain unaltered for the entire race season per series. Minor Paint Alteration is Permitted. If This becomes abused no Alterations will be allowed again
NOTE: Anyone who changes Sponsors or enters a race mistakenly will be disqualified form that race and removed from the race. ( unless permission granted by admin)
No duplicate paints schemes or sponsors. ( Be respectful of the other members , keep your designs unique )
Any new driver that has a duplicate paint scheme of another driver MUST change to a non used paint scheme and sponsor the following week. If a new driver does not change his car/truck and shows up to race with a duplicate car/truck will receive a disqualification and removal from the race.
- All drivers must use their iRacing first and last name & assigned number. Will be enforce!
- Failure to be on Discord for the mandatory drivers meeting (which is equivalent to NASCAR and all professional racing bodies rules) results in a DQ and cannot race that race
Driver Numbers & Probation
• New Members – Are on a minimum 6 race same series probation or 12 races in all 4 series / tryout and assigned a (100 Series) 3 digit number. No qualifying for all 3 digit numbers!
• Termination – Member not conforming to OBRL Rules will be dropped.
• Reason – Don’t expect a detailed reason for termination other than rule violations and not a good match for OBRL
• Acceptance – After competing 6 race probation / tryout, choose any 2 digit number not already assigned
• Permanent Number – Members who miss 8 or more consecutive weeks without administration approval will be assigned a 200 Series number. Please contact a race administrator to discuss any extenuating circumstances.
• Reinstatement – Upon returning allowed to choose any 2 digit number not already assigned
• Number change – A number change request will require a minimum donation of $10.00 and can only be done after the CUP 40 week season has ended.
Earning Race & Bonus Points
- To Earn Points – Drivers must complete at least 25% of the race laps
- Failure to Complete 25% of Race – No race and bonus points will be awarded
- All Race Communications – Use the iRacing channel only
- For General Talking Use Discord for casual conversation (Keep to a minimum during the race)
- Discuss incidents when the race is over
- Use Relative Screen F3 You are responsible to know the traffic situation
- Leader or 1st Car – Always announce the pace car position on the caution
- Use Communication For Good Race-Craft
Pitting IN – Clarified at the drivers meetings for all tracks
• Hot Pit Off Turn 4 – Some tracks use access road
• Pit Lane – Mandatory Always to Stay to the Right except when passing
• Entering your pit box – Blend in no more than 2-3 stalls before your box
• Pit Strategy – If using alternate pit strategy you must communicate to on coming leaders
Pitting OUT – Clarified at the drivers meetings for all tracks
• Always Enter Track – Middle of Backstretch At Every Track and stay low going into Turn 3
• Never Enter Track In Turn 2
• Right of Way – Cars on track have the right of way, stay low until you reach race speed
Protect Your Equipment – Control Your Aggression!
• 0 Resets and 7 incidence points (ARCA ,Cup)
• 0 Resets and 9 incidence points – (Truck/Xfinity/)
• 1 Resets and 17 incidence points – (All Road Courses)
• Race-Craft – No over aggressive driving, getting into bumper or dive bombing corners allowed
• Respect – Always race drivers the way you want to be raced and be respectful
• Consequences – Your actions not only affect you, but also your fellow competitors
Starts/Restarts – Laying Back Will Not Be Tolerated Period! (Will be dealt with harshly, resulting in a DQ!)
• Leader Always Has Lane Choice – Must decide before the 1 to go is displayed
• Close The Gap – Until you Don’t see the logo on the bumper on the car in front of you
• Maintain a Steady Pace Speed – No On & Off the throttle (Know the pace speed)
• No Changing lanes before start/finish line
• Always Start In 2nd Gear
• GO ON GREEN – No rolling into the throttle when pace car goes in (Wait for the green lights)
- LIFT OFF THE THROTTLE! You Can Not improve your position as iRacing sorts this out!
- Damaged Car – Can’t catch car ahead PULL OVER & REQUEST A TOW -This helps eliminate black flags
Accident – Crash or Spin
• Hold Your Brake and car until the track is clear
• Use your Relative screen F3
• Do Not Drive Into Oncoming Traffic!
• Getting Into Bumper – Wrecking or turning a car WILL NO BE TOLERATED PERIOD!
• Dive Bombing Corner – Causing an incident by not holding your line
• Over Aggressive Driving – When going in to corner especially early in a race
• Race-Craft – Failure to control your car and do not slide into competitors
• Road Racing – First car into corner has right of way, or failure to yield
Intentional Wrecking or Retaliation – Penalty: Expulsion From The League!
• Intentional Wrecking – No intentionally wrecking a driver period!
• Retaliation – No retaliation to a driver during the race or after the checkers
• Cautions – No deliberate action to bring out a caution by any means
Tri-Ovals S/F Line – Admin To Clarify at all tracks
• Qualifying Only – Allowed to go below the (White or Yellow) line at S/F line
• Racing – Always stay above the (White or Yellow) line at S/F line
Lapped Traffic – Use your Relative Screen F3 It is your responsibility to know the traffic situation
• Do Not Make It Difficult for lead lap cars to pass!
• Always Give Fast Line to leaders (stay high or low depending on track, not in the middle)
• Just Breathe the Throttle – Allow the passing car an easier time to complete the pass
• Always race drivers the way you want to be raced
• Lapped cars battling for position – MUST announce to faster cars
Lucky Dog Rule – iRacing controls this
• Stay to the left – When it is announced while pacing under caution
• Use your Relative screen F3 – Pay attention and know your surroundings while under caution
• Pacing Cars – stay to the left until Lucky Dog Passes on the RIGHT
• Lucky Dog – Must pass right
• Lucky Dog Responsibility – Pass on the right cleanly and look ahead for other drivers
Poor or Lose Connection – Laps will not be awarded back
Warping or connection issue – Drivers with excessive warping or connection issues will be asked to drop to the rear of the field. Failure to do so will result in Ejection!
Black Flags – No Clearing
Spotter – It is highly recommended you download and install the best spotter pack for racing.
The Jimmie Johnson Spotter Pack http://www.dwarehouse.com/
The Dale Jr. Spotter Pack https://iracerstuff.com/2016/01/20/dale-jr-spotter-pack/
OBRL Penalties, Fines and Suspensions
It is advisable to read and understand iRacing’s Sporting Code, as well as view iRacing’s Driving School videos 7A, B & C
IRacing Applicable Sporting Code
AT ALL TIMES
- Faster Car – Has the responsibility to safely overtake the slower car
- Slower Car – Has the responsibility to maintain a consistent line
- Slower Car Being Lapped – It is strongly recommended to make every reasonable effort to facilitate a safe pass
iRacing.com Driving School Chapter 7A: Race Craft & Passing – Understanding Race Craft 1:23
SPP (Self Policing Penalty) System
A driver that makes contact, spins, or impedes the forward momentum of another vehicle while attempting to pass or prevent a pass by getting into the bumper, rear quarter or door must call a penalty on himself. He can do either of the following depending the situation.
- No Caution – Must do a GFPT (Green Flag Pass Through) penalty within 2 laps of the incident.
- Brings out a caution – Must go into the Pits and serve an EOL (End of the Line) penalty
- Give it Back – If No Damage , Incident points, car Damage or Considerable loss off track position or positions is caused the Offender can relinquish the position and allow the other driver to re establish his race line ( IE. give the spot back )
Serving an EOL – Speed going into the pits ( 2-3 MPH ) and not going out, as that will result in a black flag penalty EOL. or just wait in your pit stall until the field goes by if no Cars are a lap down. Just make sure you give yourself an EOL penalty.
Replay Committee – reviews all infractions. If a driver is found to be at fault and caught not serving a penalty, that driver will be DQ’d and lose all points, except for incident points accrued during the race. Also will receive penalties for next week’s race in that series.
Automatically Served SPP – An SPP is considered served if you hit 9 inc points as you hinder forward momentum of another driver or you are forced into the pits to repair damage for a lengthy period of time. (More then 1 lap of pace or racing)
Note: If you are not sure that you are at fault, it is advisable to call and serve the penalty on oneself.
SPP COUNT RULE:
Drivers are permitted 2 SPP (Self Policing Penalties) In a 13 week span throughout all series. If a driver receives three (3) SPP penalties within a 13 week period they will receive a one (1) week suspension from all series within the Old Bastards Racing League (OBRL)
IPL (incidents per lap) System
Starting with the roll out of the new 2019 seasons we will be implementing a new IPL (incidents per lap) system in each series. This IPL system will be scored individually in each series. The IPL system is designed to promote good race-craft, allowing drivers the ability to reduce incident point average, by continuing to run CLEAN, incident free laps. It also encourages drivers to complete more laps.
Drivers will need to review their IPL average in simracerhub as they check the individual series standings. This new system will free up the Replay Admins and the workload of writing and posting of numerous penalties.
The simracerhub program, used for our scoring system is a very in depth program that records almost everything you do, while participating in one of the OBRL series. The goal of all drivers in each series must maintain an IPL average at or below the number specified in chart below.
How IPL System Work In Each Series:
NOTE: All IPL (incidents per lap) limits are specific to each series and are located within each individual series penalties page.
Cup And XFinity
- Completion of 4 races in a series – Driver establishes an IPL (incidents per lap) average
- Drivers who exceed Series IPL Limit (After 4 Races) – Will be placed on a 4 race probation
- Cup And XFinity After 4 race probationary period – Drivers who exceed IPL limit will be suspended for 1 race
- Cup And XFinity Suspension for 1 race – Drivers who exceed the IPL limit after the 4 race probationary period
- Cup And XFinity After 1 Race Suspension – Allowed to resume racing for an another 4 race probationary period
Arca and Trucks
- Completion of 4 races in a series – IPL (incidents per lap) will be reviewed and penalty accessed if above IPL limit
- Drivers who exceed Series IPL Limit (After 4 and 8 Races) – Will be required to start their race 5 or 9 from the Pits
ARCA & Truck Series
Will be reviewed at week 4 and 8. If above IPL limit you will be required to start their race 5 or 9 from the pits as a penalty.
40 week Xfinityl & Cup Series
Allowed 2 race suspensions, plus an additional 4 race probation to get IPL average at or below the series limit (see chart). Failure to achieve this after 18 races, that driver will be suspended for the remainder of the season. Welcomed to comeback the following season to try again.
All drivers who exceeds the IPL limit in a series, (after establishing an IPL average) will be put on a 4 race probationary period.
After the completion of a every season series, the IPL process resets and starts all over again in each series.
All drivers will need to review their IPL average. It is the drivers responsibility to know and control their IPL.
To View IPL Average:
- Go to the OBRL website
- Select Standings
- Then select Series
- IPL can be rearranged by clicking on Inc/Lap
Race Review Penalties
Please note: All Review Race Penalties will continue to carry over until the penalty has been served. Penalties that are carried over for more than nine (9) consecutive weeks for any one series will be moved to a global series penalty that will apply to the NEXT race that you race in any of the four (4) series.
NOTE: It is not the responsibility of Race Review Committee or Admins to follow / remember why the penalty was assessed. Please visit the series penalty page if you have forgotten why you received the penalty.
LEVEL 1 PENALTIES
Description: Level 1 Penalties – Handled By IPL System ( This Means No Additional Penalty handed out and the Inc’s given by iracing and subsequent loss of bonus points is punishment enough )
LEVEL 2 PENALTIES
Description: Level 2 Penalties – Cause damage or collecting other cars
- Issued for accidents that are deemed incidental (occurring without intent – No Aggression)
Penalty: EOL – Incidental Contact – Must start next race at the End of Line
- L2A – Failure to maintain pace speed or close the gap, resulting in an incident – This can include any contact or disruption during pacing
- L2B – Changing lanes before start/finish line on restarts – This Can include any Violation of Restart Rules
- L2C – Failure to start in 2nd gear – This Can Include other Violations Of Restart Rules
- L2D – Failure to maintain racing line resulting in an accident with another driver
Example: Getting loose exiting a turn, Drifting into another Competitors Lane
- L2E – Failure to accurately judge completion of a pass resulting in contact (Bonehead move or mistake)
Example: A car attempts to pass low in a corner and moves up too early on exit resulting in contact with the slower car
- L2F – Misjudging a braking zone causing contact with the car in front
- L2G – Bump drafting at any track which results in spinning a car
- L2H – Over aggressive Driving. –
- L2I – Failure to follow announced rules and entering or exiting pits incorrectly (Hot Pit or no Hot Pit, pitting from wrong lane etc )
- L2J – Failure to drive down the right side of pit lane
- L2K – Driving through 4 or more stalls before entering pit stall ( Ghosting pit boxes )
- L2L – Not driving your car to the pits after a race or before disconnecting. (Leaving your shit on the track)
- L2M – Failure to call for a tow when severely damaged or failure to catch up to the field in a timely manner – Causing Black Flags or disruption to other competitors 0
- L2N – Failure to properly slow down during caution resulting in incident
- L2O – Failure to safely navigate vehicle after or during a wreck. ( Driving across traffic , re-entering track etc ) may not actually cause incident.
LEVEL 3 PENALTIES
Description: Level 3 penalties – Caused by aggressive or reckless driving
- Issued for accidents that are deemed aggressive or reckless driving in Nature
Penalty: GFPT – Serving Penalty- The driver must do a Pit Road pass through without stopping in his pit. Must cross the S/F line and take the green before going into the pits to serve the penalty.
ALL GFPT Penalties will also be issued an EOL
- L3A – EXCESSIVE name calling, berating another driver, or aggressive chatting on ALL RACE CHANNELS when incidents occurs –
- L3B – Aggressive restart and/or causing checkup behind.- Can include any Violation of OBRL Restart Rules that is Deemed Aggressive or Causes Significant Events / Damage
Example: Going before the car in front goes and wrecking the car in front
- L3C – Two or more L2 Penalties ( SPP) in a single race
- L3D – Failure to GET OUT OF THE THROTTLE for an accident or when the caution comes out
- L3E – Getting into the bumper or side of the car in front. Including “dive bombing” a turn
- L3F – Over aggressive driving by FAILURE TO HOLD LINE, sliding up into another car and causing a wreck
- L3G – Over aggressive driving spinning another car on the straights or anywhere
- L3H – AGGRESSIVE BLOCKING on entry and exit of turn
- L3I – BLOCKING with an aggressive move or last second attempt to block a passing car resulting in an accident
- L3J – Bump drafting in a TURN on Superspeedways or any track, resulting in an accident
- L3K – Bump and Run type of passing or “Slide Jobs” that cause a wreck. The “Passer” will be deemed at fault for all examples of these passes.
- L3L – Driving back into the racing line after spinning or wrecking without a caution
Example: A car gets loose exiting turn 4 and goes into the grass, but saves the car and re-enters the track going into turn 1 and hits other cars or a car gets turned on a road course and hits another car while attempting to turn around
- L3M – Driving below the yellow line in an attempt to shorten the track or make a pass
Note: All tracks are different and this rule can be waived during the drivers meeting
- L3N – Re-Entering the track in the racing line impeding the faster cars
- L3O – Failure to hold brake, or improperly operating vehicle after or during an accident resulting in damage to another car
- L3P (1 Lap Black Flag) – Two or more Penalties in a single race including at least 1 L3
- L3Q – Over aggressive Driving.
- L3R – Failure to yield to lead lap cars by staying in the racing groove, holding up lead cars that were battling for position. This does not apply when lapped down cars are also battling for position with 10 laps to go
- L3S – Failure to drive down the right side of pit lane resulting in damage to another car
- L3T – Aggressive or last second pit entrance causing damage to other cars
- L3U – Improper pit road exit (Exiting before the middle of the backstretch) or moving up into the racing line when exiting resulting in an accident
- L3V – Entering the pit road improperly Example: coming from the top line
- L3W – Failure to call out your intention to pit causing an incident OR Get into a driver that has called out his intention to pit.
APPEAL PROCEDURE – All accepted appeals will be reviewed and voted on by all members of the Race Review Board
You must submit an appeal via the website. Any communication pertaining to an appeal via Discord, Text, Phone, or Email to any administrator will result in a 1 week suspension in all series.
Fill out the appeal form, submit $10.00 and the replay lap of your incident at https://oldbastardsracing.com/driver-appeal/
- Determine if it is an EOL – Incidental Contact, GFPT – Aggressive Driving or Warning – No penalty
- Must have paid the $10.00 Fee
- Have an accompanying replay submitted – minimum 1 lap
LOSS of APPEAL:
- Penalty will be upheld
- You will lose your $10.00 appeal fee
PROTEST PROCEDURE – Remember that in racing accidents happen
You must submit a protest via the website. Any communication pertaining to a protest via Discord, Text, Phone, or Email to any administrator will result in a 1 lap black flag penalty at your next race in any series.
- Primary intent of a protest system is to discourage – and if need be – penalize intentionally malicious acts that negatively affect members’ enjoyment of the service that weren’t seen in a race review initially
- Fill out the Protest form and submit a replay lap of the incident along with your protest on this page at https://oldbastardsracing.com/file-protest/
Failure to Comply:
- Failure To Serve “No Grid” Penalty will result in 1 Lap Black Flag. Alternatively Driver Can serve GFPT within 3 laps of beginning of race in which no grid was to be served. The intent here is to remedy when driver accidently grids.
- Failure to serve a GFPT penalty during the first 3 laps of race or 5 laps on a short track in which the penalty should have been completed, you will be required to start from pit lane in the next race – Will not grid on the start of the next race
Updated 11/14/22 ( DM )
OBRL Race Review Committee